Game guide · CH12372
Learn the rules of FreeCell
Treat this as a chance to practise one rule. Build four suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. The same rule applies on a phone and on a computer. Take a moment to read the table. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group. Take the next action only when the current step is clear.
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.
Bring this focus to a round
Before making a move, check the cards in view. Select a face-up card and then the destination pile or Empty slot. Check the relevant controls before continuing.
Understand the aim
Build four suit foundations from ace to king. Use another round to revisit a decision. Keep the active rule in mind.
A walkthrough of the rules
- Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
How to interact with the game
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use another round to revisit a decision. Work at your own pace.
Put the rules into context
With two empty cells and no spare empty column, a group of at most three cards can move together. Use another round to revisit a decision.
An important reminder
Keep the active rule in mind. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. The same rule applies on a phone and on a computer.
Helpful answers for players
What is the aim?
Build four suit foundations from ace to king. Take a moment to read the table. Check the relevant controls before continuing.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Treat this as a chance to practise one rule. Return to the explanation when a decision is unclear.
Which format is available?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Look at the complete hand before deciding. Return to the explanation when a decision is unclear.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Before making a move, check the cards in view. Return to the explanation when a decision is unclear.
Can you give an example?
With two empty cells and no spare empty column, a group of at most three cards can move together. Before making a move, check the cards in view. Check the relevant controls before continuing.
What completes a round?
Build four suit foundations from ace to king. Treat this as a chance to practise one rule. Check the relevant controls before continuing.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. For a calm first round, focus on one decision. Take the next action only when the current step is clear.
Which version is played here?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Work at your own pace. Check the relevant controls before continuing.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Keep the active rule in mind. Use another round to revisit a decision.
What completes a round?
Build four suit foundations from ace to king. Begin with the objective. Use another round to revisit a decision.