Game guide · CH12372
Making your first moves in Declaration Practice
Before making a move, check the cards in view. Check whether a complete 13-card hand can satisfy every declaration requirement. Take the next action only when the current step is clear. For a calm first round, focus on one decision. Start a 10-question session. Read the visible rule label and wild rank, if shown. Use another round to revisit a decision.
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account.
A focus for your next round
Before making a move, check the cards in view. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Use another round to revisit a decision.
Your objective
Check whether a complete 13-card hand can satisfy every declaration requirement. Take the next action only when the current step is clear. Work at your own pace.
The playing sequence
- Start a 10-question session. Read the visible rule label and wild rank, if shown.
- All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence.
- Study the complete hand before answering. Choose Valid or Not valid.
- Read the explanation after submitting. Each question accepts one submitted answer.
- Continue to the tenth question for a session score; start another session for a new selection.
Input guidance
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Use another round to revisit a decision. A clear plan starts with the current position.
An example before you play
Example hand: A♥ A♠ Q♣ Q♦ Joker 6♠ Q♥ 6♦ 8♦ 7♦ 7♠ A♣ Q♠. Wild rank 3. All thirteen cards can be split into legal non-overlapping melds, including two sequences and a pure sequence. Use another round to revisit a decision.
One detail worth checking
Before making a move, check the cards in view. Do not judge only the best three cards; every remaining card matters. The same rule applies on a phone and on a computer.
Read these answers for extra help
What is the aim?
Check whether a complete 13-card hand can satisfy every declaration requirement. A clear plan starts with the current position. Take the next action only when the current step is clear.
How do I use the controls?
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Treat this as a chance to practise one rule. Check the relevant controls before continuing.
Which format is available?
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account. Work at your own pace. The same rule applies on a phone and on a computer.
What should I check before a move?
Do not judge only the best three cards; every remaining card matters. Keep the active rule in mind. Take the next action only when the current step is clear.
Can you give an example?
One pure run, another joker-assisted run and two complete sets can cover a valid 13-card hand. Take a moment to read the table. The same rule applies on a phone and on a computer.
How many questions are available?
This exercise contains 500 stored questions. A session selects ten without repeating within that session. Keep the active rule in mind. The same rule applies on a phone and on a computer.
Can I change a submitted answer?
No. Read the explanation, then continue. Start another session to practise again. Look at the complete hand before deciding. Check the relevant controls before continuing.
Are the answers checked against the rules?
All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Use the rule sheet as a reference. Return to the explanation when a decision is unclear.
Will I always see new cards?
No. The bank is finite, so another session may include a previously played question. Look at the complete hand before deciding. Return to the explanation when a decision is unclear.
What does the score measure?
The score is the number of correct answers in this ten-question session. It is not a skill certificate or a prediction of match results. A clear plan starts with the current position. Use another round to revisit a decision.